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- on exitFrame
- set LastTick to the ticks
- set newtick to the ticks
- repeat while the locH of sprite 13 > 110
- set y to 1 * (the ticks - LastTick)
- set x to 2 * (the ticks - newtick)
- set LastTick to the ticks
- set newtick to the ticks
- set the locH of sprite 13 to the locH of sprite 13 - x
- set the locV of sprite 13 to the locV of sprite 13 - y
- updateStage()
- end repeat
- if the timer < 1930 then
- go(the frame)
- else
- go(the frame + 1)
- end if
- go(the frame)
- end
-
- on mouseUp
- go(80)
- end
-